Servo

28 March 2012

Servo design

Yesterday we had a hackathon/meeting to discuss the overarching design of Servo, the project to build a next-generation rendering engine. We didn’t ultimately do much hacking (though we did a little), but mostly we tried to hammer out the big picture so that we can actually get to writing code. I wanted to try and write up what I understood as the consensus (for the moment, anyway). The big picture There will be (at least) three large components.

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